Talk:Equipment/@comment-68.55.76.93-20200330214547/@comment-97.90.249.3-20200722050325

I'd say that increased poise should give the wielder an increased resistance to being knocked prone or being pushed by the likes of force. I'd say a larger issue is the rings that increase percent damages which would be difficult to implement in a dnd setting.

Leo ring especially because counter damage isn't something that's implemented in dnd unless theres some obscure rule about interrupting attacks I don't know.

Last bit, the plate rings seem too powerful as they are currently. Halving damage is a bit too much both from the context of these rings from the games, and in a balancing context for dnd. I suggest changing them to be a decrease in their respective elemental damages by 5-10, with increases if one can find +1 or +2 variants.

-Some Dark Souls casual