Hollow Assassin

Medium undead, neutral evil

Armor Class 10

Hit Points 12

Speed 30 ft

Damage Weakness Fire, Radiant

Senses passive Perception 11

Language —

CR 1/2

'''Cunning Action. '''On each of its turns, the hollow can use a bonus action to take the Dash, Disengage, or Hide action.

'''Sneak Attack. '''Once per turn, the hollow deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the hollow that isn't incapacitated and the hollow doesn't have disadvantage on the attack roll.

Actions
'''Dagger. 'Melee Attack: ''+2 to hit, reach 5ft. Hit: 3 (1d6) slashing damage.

'''Hand Crossbow. 'Ranged Weapon Attack: ''+3 to hit, range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage.